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	<title>HUL311 - Revision history</title>
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	<updated>2026-05-27T01:19:56Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.devclub.in/index.php?title=HUL311&amp;diff=3252&amp;oldid=prev</id>
		<title>DevanshKandpal: Bot: wrap bare course codes in wikilinks</title>
		<link rel="alternate" type="text/html" href="https://wiki.devclub.in/index.php?title=HUL311&amp;diff=3252&amp;oldid=prev"/>
		<updated>2026-04-14T16:36:08Z</updated>

		<summary type="html">&lt;p&gt;Bot: wrap bare course codes in wikilinks&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:36, 14 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== HUL311 : Applied Game Theory ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== HUL311 : Applied Game Theory ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Allocation Preferences : HUL211, HUL212, HUL213 This module introduces students in economics and other social sciences to game theory, a theory of interactive decision making. This module provides students with the basic solution concepts for different types of non-cooperative games, including static and dynamic games under complete and incomplete information. The basic solution concepts that this module covers are Nash equilibrium, subgame perfect equilibrium, Bayesian equilibrium, and perfect Bayesian equilibrium. This module emphasizes the applications of game theory to economics, such as duopolies, bargaining, and auctions.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Allocation Preferences : &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;HUL211&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;HUL212&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;HUL213&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;This module introduces students in economics and other social sciences to game theory, a theory of interactive decision making. This module provides students with the basic solution concepts for different types of non-cooperative games, including static and dynamic games under complete and incomplete information. The basic solution concepts that this module covers are Nash equilibrium, subgame perfect equilibrium, Bayesian equilibrium, and perfect Bayesian equilibrium. This module emphasizes the applications of game theory to economics, such as duopolies, bargaining, and auctions.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>DevanshKandpal</name></author>
	</entry>
	<entry>
		<id>https://wiki.devclub.in/index.php?title=HUL311&amp;diff=1173&amp;oldid=prev</id>
		<title>Prashantt492: Creating course page via bot</title>
		<link rel="alternate" type="text/html" href="https://wiki.devclub.in/index.php?title=HUL311&amp;diff=1173&amp;oldid=prev"/>
		<updated>2026-03-04T10:08:13Z</updated>

		<summary type="html">&lt;p&gt;Creating course page via bot&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox Course&lt;br /&gt;
| code = HUL311&lt;br /&gt;
| name = Applied Game Theory&lt;br /&gt;
| credits = 3&lt;br /&gt;
| credit_structure = 3-0-0&lt;br /&gt;
| pre_requisites = Any Two courses from HUL2XX category&lt;br /&gt;
| overlaps = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== HUL311 : Applied Game Theory ==&lt;br /&gt;
Allocation Preferences : HUL211, HUL212, HUL213 This module introduces students in economics and other social sciences to game theory, a theory of interactive decision making. This module provides students with the basic solution concepts for different types of non-cooperative games, including static and dynamic games under complete and incomplete information. The basic solution concepts that this module covers are Nash equilibrium, subgame perfect equilibrium, Bayesian equilibrium, and perfect Bayesian equilibrium. This module emphasizes the applications of game theory to economics, such as duopolies, bargaining, and auctions.&lt;/div&gt;</summary>
		<author><name>Prashantt492</name></author>
	</entry>
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